TFT 12.12 Patch Notes For Teamfight Tactics Release Date & Maintenance Time

2022-06-24 21:59:15 By : Mr. David Chang

The TFT 12.12 Patch Notes have been released today by Riot Games, confirming everything fans need to know about the upcoming buffs and nerfs.

The good news is that we also know when these changes will be released onto live servers and how long maintenance will last.

So for anyone wanting to know the latest when it comes to Teamfight Tactics, you can check out the official patch notes below.

Riot Games has confirmed that TFT maintenance is being performed at 3am PT on Wednesday, June 23, which is expected to last around three hours on NA servers. This means that TFT Patch 12.12 should be available to download and install starting at 6am PT. Ranked Queues will be disabled in preparation for patch 12.12, and disruption will begin an hour before maintenance begins.

The same deal is happening on EUW servers on June 23, with TFT 12.12 expected to launch at around 8am BST, with Riot Games confirming today: “Starting at 23/06/2022 03:30 BST Ranked Queues will be disabled in preparation for patch 12.12. At 23/06/2022 05:00 BST the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.”

Patch 12.12 is our first patch of Dragonlands and we’ve got tons of balance changes to Draconic Augments, traits, and units. We're also reducing some early game tankiness and fixing quite a few bugs. Read more about it here ⬇️https://t.co/KPQX2jVB1u pic.twitter.com/v2UCysWdjI

And for those wanting to know more about what Teamfight Tactics 12.12 contains, here are the patch notes as shared by Riot Games:

Riot Games: “We’re here with another set of balance changes, several of which are continued follow-ups to the 12.10 Durability Update. Certain heals and shields are getting further adjustments, while select burst and engage mechanics will receive the little extra ‘oomph’ that they needed. Champion pets can have a little durability, too. This patch also brings back the Essence Emporium for a limited time. The Mythic Shop is also rotating for the first time ever, introducing Ashen Knight Pantheon and more. And oh, was that a chill in the air? The Snow Moon must be rising.

Since the Durability Update, Fiora has become extra punishing in Elite play where players who can consistently strike Vitals deal massive max health true damage. We’re toning her passive down as a result, which will also reduce her ult’s power. 

Bonus True Damage :: 3% (+5.5% per 100 bonus AD) >>> 3% (+4.5% per 100 bonus AD) of target’s maximum health

Currently, if you dash or blink into a jungle monster or ward’s visible range, there’s a very brief delay before you gain vision of them. This can lead to some frustrating moments, so we’re changing that to be instantaneous. (On the other hand, losing vision of monsters and wards will continue to have a slight delay.)

NOW YOU SEE ME :: All jungle monsters and wards will now be visible instantly, even upon dashing or blinking into visible range

Muting a player during Champ Select will now carry over to in-game and End of Game. (This also means that muting someone in-game will carry over to End of Game.) Additionally, individual players’ mute status can now be viewed and toggled in the End of Game screen.

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